After the three judges (Geoffrey Rockwell, Michael Sperberg-McQueen, Tobias Blanke) reviewed the entries to the Developers’ Challenge, they chose a winner, and it was announced at the DH2010 final banquet, on Saturday evening , 10th July.
It was Patrick Juola (Department of Mathematics and Computer Science, Duquesne University) for his piece of software called “Once Upon a Time/Monkeying Around” — a game based on computer linguistic methods that could be applied against the WWI poetry collection, the Swift archives data and perhaps other of the textual collections that were provided in the DC datasets. There is a bit more detail about Patrick’s submission, including the citation from the judges, at this site’s Developers’ Challenge/And the Winner is… webpage . We are also announcing the winner to Humanist, and through other DH channels.
Many thanks to the other contestants who contributed a number of really imaginative software ideas. Also, many thanks to our three judges who had to sift though the submissions under a tight time pressure and select a winner, and to Dan Cohen who gladly fit time for the Developers’ Challenge into the THATCamp schedule. Finally, many thanks to our data providers who provided a rich and sophisticated range of data for our developers to play with.
Congratulations to Patrick!
… John Bradley and Gabriel Bodard.